An object with this ability can gather resources from some source of Supply and transfer it to the player's Resource Pool.
Resource
BRIEF DESCRIPTION :: Group object for resources.
Within this object are listed types of resources (and subtypes of resources) that can be gathered by this entity from the supply of a target that has that resource and add them to the player's Resource Pool.
- Food
- Grain (gathering from a Field)
- Milk (gathering from a Corral)
- Fruit (gathering from a bush, fruit tree, or orchard)
- Fish (gathering from a fish shoal)
- Meat (gathering from an animal corpse)
- Wood
- Stone
- Ore
The value of each type/subtype is the gather rate for this resource:
Examples:
- 1 - Gathers 1 Supply.Type every second.
- 5 - Gathers 5 Supply.Type every second.
- 50 - Gathers 50 Supply.Type every second.
Range
BRIEF DESCRIPTION :: The entity is unable to gather from the target unless he is at least this close to it.