Loot

This trait determines the quantity of resources automatically added to an opponent's Resource Pool when he destroys this object.

This simulates pillaging, looting corpses, and so forth.


XP

BRIEF DESCRIPTION :: The number of experience Points the opponent receives when it kills this entity (assuming that the opponent entity can be promoted).

Food

BRIEF DESCRIPTION :: The amount of Food that is recovered by the player that destroyed the unit.

Wood

BRIEF DESCRIPTION :: The amount of Wood that is recovered by the player that destroyed the unit.

Stone

BRIEF DESCRIPTION :: The amount of Stone that is recovered by the player that destroyed the unit.

Ore

BRIEF DESCRIPTION :: The amount of Ore that is recovered by the player that destroyed the unit.