Characteristics:
- Characterized by jungle with lots of forests and and usually open clearings/passage ways.
- Has an abundance of animal life on it, including dangerous ones.
- Abundantly endowed with wood, but except in one case, Paradise Lost, it is always a surprise as to how well endowed the tropic map will be with either stone or ore.
- Except for rain forest types that are always wet or have rainfall at any season, is characterized weather-wise as having only 2 seasons in the year, "summer" as the dry one and "winter" as the rainy one, divided equally.
Typical Tropic type variations:
- Fortress Paradise Lost
- Nomadic
- Herocide
Elevation
- Primary (Lowlands).
- Secondary (Midlands).
- Tertiary (Highlands).
- Quaternary (Ocean Floor).
Tropic Land types:
3.9.1. Cameroon
- Characterized by the deepest, densest, darkest 'rain forest' jungle terrain.
- Foot units cannot move through forest on this map.
- Raining miserably most of the time with few periods of bright sunshine, the ground is a saturated sponge that slows movement.
- A dense jungle 'knock-off' of Black Forest in AoK otherwise having much the same characteristics.
3.9.2. Paradise Lost
- Represents the legendary Lost Mines of Solomon region of the Great Rift Valley of East Africa.
- Characterized by occasional high mountains.
- Includes volcanoes and cliff escarpments.
- Includes waterfalls, rivers, lakes that are usually connected by the rivers.
- Open areas of meadow prolifically populated by animals for food along with some that are dangerous.
- Dense and highly floriferous forests.
- Perpetual springtime or summer with frequent but not overwhelming rains during winter (that lasts half the year).
- Well endowed with all resources wood, stone and ore.
- This map is the highest resourced and most eye-candied map in the regular game.
Tropic Water types:
3.9.3. Congo River
- Characterized by a large broad river running through the basically flatland map, with navigable tributaries running off it to either side.
- Dense jungle terrains and clearings to either side of the rivers.
- This map must be played as a water map as there are no passages between clearings and settlement areas which are accessible only via waterways.
- There are no shallows, rapids, or waterfalls on the broad Congo River or its relatively large tributaries to bar watercraft passage.
- It can rain pretty frequently year-round on this map but not to the extent of that seen on Cameroon; it is always 'green'.
- Crocodiles can occasionally be a hazard to hominid units on this map immediately adjacent to and along watercourse banks.